Jun 12, 2010, 11:18 PM // 23:18
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#1
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Desert Nomad
Join Date: Jan 2010
Guild: [Pink]
Profession: P/
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All creatures tamable
So I thought about this idea today. I'll probably get flamed for this but I might as well pitch it to you all anyway.
I think it would be pretty cool if instead of having a limited set of tamable creatures found in the wild, any of the non-human (or dwarf, asura, charr, margonite, mursaat, or any other "intelligent" species) creasures in the game could be tamed. Personally, I think it would be pretty cool to have a Bladed Termite or a roaring ether as a pet rather than a generic "tiger" or "lion". Obviously, powerful creatures in elite areas (like bladed aaxte) should not be tamable but normal creatures like generic plant, insect, elemental, or mandragor enemies could be tamed. A lower level cap (15 or 16 maybe?, maybe lower?) would have to be imposed to prevent these "pets" from being too overpowered and maybe a limit placed on the skills available to them (their elite skill + two others of the owner's choice?) but I think this would be a cool way for players to further individualize themselves, choosing their favorite creature in game to be their pet. "Pet attacks" could be nerfed or changed. Other changes could also be made to balance these pets.
Needless to say, this suggestion is for PvE only. I don't know, nor do I care, how this would effect PvP. One idea might be when a character equips charm animal in a PvP area, they have to choose one of the current creatures to be their pet.
Well there's my idea. Flame away.
Last edited by Lanier; Jun 12, 2010 at 11:44 PM // 23:44..
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Jun 12, 2010, 11:46 PM // 23:46
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#2
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Krytan Explorer
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Why can't i own a dwarf slave (lol midget discrimination?) or a charr pet? Might as well. *shrugs*
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Jun 13, 2010, 12:10 AM // 00:10
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#3
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Pre-Searing Cadet
Join Date: Jun 2009
Guild: Shadows of Ravenloft
Profession: Rt/N
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I think that would be a neat idea. I'd love to have an afflicted bull as a pet, lol.
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Jun 13, 2010, 12:24 AM // 00:24
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#4
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Desert Nomad
Join Date: Jul 2009
Location: Inside the Oblivion Gate
Guild: The Imperial Guards of Istan[TIGE]
Profession: E/Me
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this is acctually an idea im waiting for(but preety much given up on) to be implied by anet so i can be bothered to make/play a ranger.
I'D be great to have like your own siege devourer or some other erally cool creature in the game(can anyone spell having like the raptor boss/boss t-rex guy for a pet?)
so id /sign this idea, but sadly anet really cant do this b/c id require adn update(8~9montsh at least) of all pet skills, alot of coding that is probably beyond them, and just the sheer will to do it.
I think this might have been a cool thing to impliment earlier in the game(when ppl were preety much tossing ideas right and left and anet was acctually listening,gaile grey anyone? So to sum it all up id say this is a great wish list item, but it more then likely wont happen .
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Jun 13, 2010, 02:01 AM // 02:01
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#5
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Furnace Stoker
Join Date: Oct 2006
Guild: GWAR
Profession: Me/Mo
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I wouldn't mind some of the other creature being tameable but not the ones considered intelligent.
Intelligent as in tool using civilisation building skill using etc, that would invite the logical progression that if I can tame a Dwarf permanently then why cannot a Dwarf ranger permanently tame me, oops there goes 4 years work time to roll a new character.
They seem to have divided the "Animal" species in the world into at least 2 groups and it may be just chance that those tameable are those that are similar to earth creatures.
So we tame Lion Tiger Eagle Rat etc but not Mandragors or Bladed Termite, some of those we tame are social creatures while others we cannot.
That's why I figure the two groups, "Normal" under the influence of Melandru and others under the influence of some other god.
Personally I would like to see all "normal creatures tameable and for those creatures to have a real difference between the species.
Please in future anet don't give us flying creatures that don't fly or those that should have poison to not be after we tame them.
It would be reasonable for one of the classes "possibly Mesmer" to have the ability to control any creature for a limited duration and that duration to depend on the creatures Power and Intelligence.
It would also be reasonable for Rangers to be able to have a limited ability to tame other creatures but for it to again have a short duration depending on power and how far from the norm that creature falls.
I see a ranger with max points in beast mastery taming a Juvenile Bladed Termite for maybe 30 seconds While a more powerful creature only for a few seconds.
Not going to happen in GW of course but maybe they have had a rethink on animal companions for the sequel.
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Jun 13, 2010, 05:06 AM // 05:06
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#6
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Lion's Arch Merchant
Join Date: Mar 2008
Guild: WTS +10vs Demon duo-modded Shields
Profession: N/
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it would be lols but no anet's not gonna do this
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Jun 13, 2010, 10:00 AM // 10:00
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#7
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Wilds Pathfinder
Join Date: Jul 2008
Location: Italy
Profession: Mo/
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I'd love to have Molotov Rocktail as my pet
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Jun 13, 2010, 10:03 AM // 10:03
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#8
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Frost Gate Guardian
Join Date: Apr 2008
Location: The Netherlands
Guild: TLP/MU
Profession: R/
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Tame a cute little rabbit.
Only to find out it's the most evil being in whole Guild Wars.
I like the sound of that.
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Jun 13, 2010, 10:07 AM // 10:07
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#9
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Ascalonian Squire
Join Date: Aug 2008
Location: Poland
Profession: A/
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I want to tame Abaddaon or Mallyx.
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Jun 13, 2010, 11:15 AM // 11:15
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#10
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Jungle Guide
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Obviously there would have to be some restrictions (eg no bosses...) but it'd be pretty cool. It'd be even more awesome if they still had their traits, like earth elementals are resistant to physical, ice elementals are resistant to ice etc.
(Go go pokemon)
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Jun 13, 2010, 12:52 PM // 12:52
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#11
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Lion's Arch Merchant
Join Date: Jul 2008
Location: Planet Earth
Guild: Weapons Of Tyria [WoT]
Profession: R/
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interesting idea... with certain limitations could be fine yes... but... you say they could have skills and such... well then better give the animals already there for taming the same possibilty... don't dare nerf my Kitten just because others wants fancier pets!!!
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Jun 13, 2010, 03:38 PM // 15:38
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#12
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Forge Runner
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Back in the Pre Searing days I tried to tame one of those Moss Spiders. "Not an Animal" but oh thats fine you can charm some glowing magical spider from the UW no prob.
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Jun 13, 2010, 03:56 PM // 15:56
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#13
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Tamable female Norn
/win
/signed
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Jun 13, 2010, 05:54 PM // 17:54
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#14
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Guest
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I'm pretty sure that having a tamed glint would be a bit OP.
/notsigned
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Jun 13, 2010, 05:56 PM // 17:56
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#15
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Desert Nomad
Join Date: Jan 2010
Guild: [Pink]
Profession: P/
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Quote:
Originally Posted by Killamus
I'm pretty sure that having a tamed glint would be a bit OP.
/notsigned
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I think it goes without saying that bosses wouldn't be tamable
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Jun 13, 2010, 07:16 PM // 19:16
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#16
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Atra esternĂ ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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perhaps as long as they don't retain their skills when they are capped who wants to cap a saltspray dragon?
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Jun 13, 2010, 10:03 PM // 22:03
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#17
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Desert Nomad
Join Date: Jul 2006
Location: S. Wales
Profession: Mo/Me
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Yes please
Seriously though, while this would be awesome, the sheer amount of work it would take along with the amount of ways to abuse this is just too much to handle.
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Jun 13, 2010, 10:21 PM // 22:21
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#18
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Krytan Explorer
Join Date: Jul 2006
Guild: Shiverpeaks Search And Rescue [Lost]
Profession: W/
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Perhaps an expansion of tamable pets, but not everything tamable.
Aatxe, anyone?
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Jun 13, 2010, 10:29 PM // 22:29
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#19
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Wilds Pathfinder
Join Date: Aug 2009
Profession: Me/
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Jun 13, 2010, 11:45 PM // 23:45
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#20
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Desert Nomad
Join Date: Aug 2006
Guild: Guernsey Milking Coalition[MiLk]
Profession: E/Me
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I would say yes just for creatures that are green, but untamable at this point. Would love to have one of those reindeer i see running outside drakkar lake.
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